Jul 10, 2009, 10:08 PM // 22:08
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#81
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Krytan Explorer
Join Date: Jul 2006
Guild: Shiverpeaks Search And Rescue [Lost]
Profession: W/
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I toyed a good bit with this build as well, with a few variations. What I've found most preferable is the basic spirit setup with painful bond, summon spirits, and armor of unfeeling. This does except my ability to take out the ice wastes, but otherwise it makes a sturdy fighting force.
While it may seem a bit unnecessary, I found Summon Spirits to be rather useful for a bombing technique, wherein I set up a stack, pulled out of spirit range, setup another stack, and dropped that when the first stack died.
And, on a side, I tried a two man UW with a few spirits like wanderlust and FoMF as support. It's a great build overall.
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Jul 10, 2009, 10:15 PM // 22:15
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#82
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Jungle Guide
Join Date: Nov 2005
Guild: WTB: q8 bows
Profession: R/N
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Quote:
Originally Posted by Invertation
I toyed a good bit with this build as well, with a few variations. What I've found most preferable is the basic spirit setup with painful bond, summon spirits, and armor of unfeeling. This does except my ability to take out the ice wastes, but otherwise it makes a sturdy fighting force.
While it may seem a bit unnecessary, I found Summon Spirits to be rather useful for a bombing technique, wherein I set up a stack, pulled out of spirit range, setup another stack, and dropped that when the first stack died.
And, on a side, I tried a two man UW with a few spirits like wanderlust and FoMF as support. It's a great build overall.
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The second wall ready to go is a great idea as I was just doing spirit walls where the grasping darkness spawn so they would go quick in like a minute. I will have to add that to the guide as a technique.
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Jul 10, 2009, 10:38 PM // 22:38
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#83
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Academy Page
Join Date: Dec 2005
Guild: Acolytes of Anguish [aOa]
Profession: R/
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Spun Ducky, you might try sorrow's furnace. I did some of it and was not having much of a problem. I did farm an Ice Breaker when I was getting my scalps for Nick. I also feather farmed Napuhi and jaya bluffs with no problems in nm and North Kryta Prov. in hard mode. I use the same build but with a rt primary and summons spirits for feel no pain.
Last edited by willie makeit; Jul 10, 2009 at 11:46 PM // 23:46..
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Jul 11, 2009, 02:52 AM // 02:52
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#84
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Ascalonian Squire
Join Date: May 2009
Guild: KISS
Profession: R/Mo
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If anyone wants a partner to duel UW with you can pm me. It's always more fun going with people
Ign---> Lynx Armordine
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Jul 11, 2009, 04:59 PM // 16:59
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#85
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Frost Gate Guardian
Join Date: May 2007
Guild: Society Of Souls [Argh]
Profession: R/
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Played around with the build last night in the UW for the first time, was good fun.
I'm still learning it as I couldn't take out the smites. However I was able to take out groups of 9 Mindblades and take out lots of terrorwebs easily.
I may try and make a video of my next run unless someone makes one before me.
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Jul 12, 2009, 01:07 AM // 01:07
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#87
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Academy Page
Join Date: Dec 2005
Guild: Acolytes of Anguish [aOa]
Profession: R/
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Quote:
Originally Posted by Being
I'm still learning it as I couldn't take out the smites.
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I see you are using painful bond, the smites use Smite Hex which will cause your spirits quite a bit of damage. Also I avoid using Shadowsong on them so they cannot use Mend Condition to help heal themselves. I still like Summon Spirits in the 8th slot to get them out of aoe from Terrorwebs and Coldfires, to heal the spirits when fighting the smites and to use the spirits for a wall if any of the beasties break aggro etc. On another note I think you could use a few different primary professions for this run. *edit yep I just did it with my monk and it works fine but quite a lot slower that a rt primary. The spirits don't do as much damage and die very quickly*
Last edited by willie makeit; Jul 12, 2009 at 01:42 AM // 01:42..
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Jul 12, 2009, 04:21 AM // 04:21
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#88
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Jungle Guide
Join Date: Nov 2005
Guild: WTB: q8 bows
Profession: R/N
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Here is another spot that is actually kind of fun to farm. You can vanquish the entire The Breach zone in about 60-90 minutes. Spirit light is needed for healing as some of the charr can be rather nasty.
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Jul 12, 2009, 02:26 PM // 14:26
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#89
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Frost Gate Guardian
Join Date: May 2007
Guild: Society Of Souls [Argh]
Profession: R/
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Nice, I might try and film some more locations one day, perhaps make a montage of them for this thread.
I put together a video of what leftovers I filmed in my UW run outside the Chamber, though I forgot to film myself when I entered the Pools - got too distracted trying to dodge meteors!
Beyond the Chamber
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Jul 12, 2009, 09:53 PM // 21:53
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#90
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Wilds Pathfinder
Join Date: Jul 2008
Location: netherlands
Profession: Mo/E
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tried it with my ranger, it workes great man.
btw nice avatar Being, just started FF on my psp(1 and 2)
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Jul 13, 2009, 08:30 PM // 20:30
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#91
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Furnace Stoker
Join Date: Jan 2009
Guild: [SOTA]
Profession: D/
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Decided to give this a try - I was using Painful Bond initially but it was too energy intensive. Swapped that out for Boon of Creation and it worked great. Now if I can only get my internet to stop lagging on me so I can do more than just clear the Aatxes before getting rubberbanded to death...
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Jul 13, 2009, 09:11 PM // 21:11
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#92
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Academy Page
Join Date: Jun 2009
Guild: Knight Of Echovald[KoE]
Profession: A/
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I just dont get how you can possibly survive the aatxes.... i mean, you enter UW.... do you take Q or not? cause if you DO take it, since u got no speed boost, you will get attacked by 5 enemies at least, anyhow, how can you survive 2 aatxes? sure, one is blinded 100% of time, but the other can kill you in 2-3 hits.. how? +, you don't have a heal....... (unless i missed sth, which im sure i did, i dont know what spirit leech aura has for an effect^^(dont play rit))
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Jul 13, 2009, 09:38 PM // 21:38
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#93
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Frost Gate Guardian
Join Date: May 2007
Guild: Society Of Souls [Argh]
Profession: R/
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Quote:
Originally Posted by the slasher
I just dont get how you can possibly survive the aatxes.... i mean, you enter UW.... do you take Q or not? cause if you DO take it, since u got no speed boost, you will get attacked by 5 enemies at least, anyhow, how can you survive 2 aatxes? sure, one is blinded 100% of time, but the other can kill you in 2-3 hits.. how? +, you don't have a heal....... (unless i missed sth, which im sure i did, i dont know what spirit leech aura has for an effect^^(dont play rit))
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It's not that hard, see for yourself: Clearing the Chamber
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Jul 13, 2009, 11:32 PM // 23:32
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#94
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Academy Page
Join Date: Dec 2005
Guild: Acolytes of Anguish [aOa]
Profession: R/
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I got some of it done in hard mode with a rt primary.
[IMG][/IMG]
Last edited by willie makeit; Jul 14, 2009 at 12:00 AM // 00:00..
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Jul 14, 2009, 02:48 AM // 02:48
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#95
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Furnace Stoker
Join Date: Jan 2009
Guild: [SOTA]
Profession: D/
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Quote:
Originally Posted by the slasher
I just dont get how you can possibly survive the aatxes.... i mean, you enter UW.... do you take Q or not? cause if you DO take it, since u got no speed boost, you will get attacked by 5 enemies at least, anyhow, how can you survive 2 aatxes? sure, one is blinded 100% of time, but the other can kill you in 2-3 hits.. how? +, you don't have a heal....... (unless i missed sth, which im sure i did, i dont know what spirit leech aura has for an effect^^(dont play rit))
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I didn't take the quest when I tried, though the Aatxes are not difficult so long as you are careful to not aggro more than two at a time and you keep planting spirits.
And Spirit Leech Aura causes your spirits to steal health.
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Jul 15, 2009, 02:07 AM // 02:07
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#96
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Academy Page
Join Date: Nov 2005
Profession: Rt/Me
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So which is better for the primary ? the R or the RT?
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Jul 15, 2009, 02:28 AM // 02:28
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#97
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Krytan Explorer
Join Date: Jun 2009
Profession: R/
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Quote:
Originally Posted by skeet..Skeet
So which is better for the primary ? the R or the RT?
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I tried with both. With a RT primary, your spirits die slower and do more base damage. But, with a R primary, I could bring Painful Bond and Anguish for damage and spam everything without ever getting low on energy.
I perfered Ranger but both work very well.
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Jul 15, 2009, 07:01 AM // 07:01
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#98
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Frost Gate Guardian
Join Date: Sep 2008
Location: Hungary
Guild: Ministry of Fate [MoF]
Profession: Rt/
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Quote:
Originally Posted by the slasher
I just dont get how you can possibly survive the aatxes.... i mean, you enter UW.... do you take Q or not? cause if you DO take it, since u got no speed boost, you will get attacked by 5 enemies at least, anyhow, how can you survive 2 aatxes? sure, one is blinded 100% of time, but the other can kill you in 2-3 hits.. how? +, you don't have a heal....... (unless i missed sth, which im sure i did, i dont know what spirit leech aura has for an effect^^(dont play rit))
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First, you should clear the area before taking the "Clear the Chamber' quest. Carefule pulling of the Aatxes is very important and always pull up shadowsong.
I usually pull up the 3 spirits of Signet of spirits then step back a bit and put down shadowsong before starting pulling the aatxes. Thus, they start attacking the 3 spirits, while shadowsong blinds them from the back.
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Jul 15, 2009, 07:33 AM // 07:33
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#99
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Ascalonian Squire
Join Date: Jun 2009
Location: South Africa
Guild: The ZA Illuminati
Profession: Rt/
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This works beautifully. I used summon spirits and Painful bond.
Aatxes dropped like flies. spiritleech aura and the smites didnt
hang around long either. Really nice build.
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Jul 16, 2009, 06:43 AM // 06:43
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#100
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Wilds Pathfinder
Join Date: Jul 2006
Location: hell
Guild: Do U Trust Anet
Profession: N/Mo
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gz on the build..
trap-set spirits-Aatxes run in get blind-trap-pull spirits-Aatxes run in get blind
Last edited by CE Devilman; Jul 16, 2009 at 06:48 AM // 06:48..
Reason: Who greased the viiiiiiiiiiiinnnneee..." — Tarzan.
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